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Coffee and a Comic
Coffee and a Comic
New Items
New Releases
Self Published Indies
Back Issues
new collection
Graded Comics
Incentive Variants
Archie Series
Boom Studios
Dark Horse Comics
DC Back Issues
Dynamite Comics
Gold Key Comics
Image Comics Back Issues
Marvel Back Issues
Star Wars Back Issues
TMNT
Vertigo / Helix Back Issues
MISCELLANEOUS PUBLISHERS
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Graphic Novels
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Folder: New Items
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New Releases
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Folder: Back Issues
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new collection
Graded Comics
Incentive Variants
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Boom Studios
Dark Horse Comics
DC Back Issues
Dynamite Comics
Gold Key Comics
Image Comics Back Issues
Marvel Back Issues
Star Wars Back Issues
TMNT
Vertigo / Helix Back Issues
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Folder: Graphic Novels
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Incentive Variants KNIGHTS OF X #1 MULLER DESIGN VARIANT 1:10
KNIGHTS OF X #1 MULLER DESIGN VAR 1 and 10 variant Image 1 of
KNIGHTS OF X #1 MULLER DESIGN VAR 1 and 10 variant
KNIGHTS OF X #1 MULLER DESIGN VAR 1 and 10 variant

KNIGHTS OF X #1 MULLER DESIGN VARIANT 1:10

$10.89
Only 1 available

KNIGHTS OF X #1 MULLER DESIGN VAR

knights of x #1 Incentive variant 1:10

MARVEL PRH

(W) Tini Howard (A) Bob Quinn (CA) Tom Muller

THE QUEST BEGINS HERE, WHERE MUTANTS ARE HATED AND FEARED ONCE AGAIN!

The gates to Otherworld are closed - and Captain Britain is trapped on the wrong side! Usurpers Merlyn and his right-hand man, King Arthur, are now in control of Lunatic Citadel. Furies the size of Sentinels raze villages to the ground in their hunt for the "witchbreed." Cut off from Krakoa, Betsy Braddock is Otherworld's only hero - and to save her people, Betsy must recruit a round table of her own. The Knights of X gather to restore the rightful order and rescue desperate mutants - but their quest is about to get so much bigger than that. This is the era of destiny...and the fate of Otherworld lies at the center of mutantkind's future. Don't miss this essential piece of the new Krakoa!

RATED T+

Add To Cart

KNIGHTS OF X #1 MULLER DESIGN VAR

knights of x #1 Incentive variant 1:10

MARVEL PRH

(W) Tini Howard (A) Bob Quinn (CA) Tom Muller

THE QUEST BEGINS HERE, WHERE MUTANTS ARE HATED AND FEARED ONCE AGAIN!

The gates to Otherworld are closed - and Captain Britain is trapped on the wrong side! Usurpers Merlyn and his right-hand man, King Arthur, are now in control of Lunatic Citadel. Furies the size of Sentinels raze villages to the ground in their hunt for the "witchbreed." Cut off from Krakoa, Betsy Braddock is Otherworld's only hero - and to save her people, Betsy must recruit a round table of her own. The Knights of X gather to restore the rightful order and rescue desperate mutants - but their quest is about to get so much bigger than that. This is the era of destiny...and the fate of Otherworld lies at the center of mutantkind's future. Don't miss this essential piece of the new Krakoa!

RATED T+

KNIGHTS OF X #1 MULLER DESIGN VAR

knights of x #1 Incentive variant 1:10

MARVEL PRH

(W) Tini Howard (A) Bob Quinn (CA) Tom Muller

THE QUEST BEGINS HERE, WHERE MUTANTS ARE HATED AND FEARED ONCE AGAIN!

The gates to Otherworld are closed - and Captain Britain is trapped on the wrong side! Usurpers Merlyn and his right-hand man, King Arthur, are now in control of Lunatic Citadel. Furies the size of Sentinels raze villages to the ground in their hunt for the "witchbreed." Cut off from Krakoa, Betsy Braddock is Otherworld's only hero - and to save her people, Betsy must recruit a round table of her own. The Knights of X gather to restore the rightful order and rescue desperate mutants - but their quest is about to get so much bigger than that. This is the era of destiny...and the fate of Otherworld lies at the center of mutantkind's future. Don't miss this essential piece of the new Krakoa!

RATED T+

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